• DocumentCode
    2339825
  • Title

    On the precision and efficiency of hierarchical rheology MSD model

  • Author

    Ikawa, Takeshi ; Noborio, Hiroshi

  • Author_Institution
    Osaka Electro-Commun. Univ., Osaka
  • fYear
    2007
  • fDate
    Oct. 29 2007-Nov. 2 2007
  • Firstpage
    376
  • Lastpage
    383
  • Abstract
    In this paper, we model a rheology object whose main characteristic is the existence of residual displacement. In order to speed up calculation, to keep the stability, and also to control the residual replacement, we adopt MSD (Mass-Spring- Damper) voxel-lattice model and calibrate their physical parameters by using differences against experimentally captured shapes. In general, a human operator manipulates the MSD model by the most popular graphics software OpenGL and force feedback device PHANTOM in a 3-D CG environment. In order to get wonderful visual and tactile realities, we need force and shape calculations less than a couple of 10 milli-seconds. For saving computational cost, we propose the octree-based MSD model. Based on several experimental and comparative results, we check whether twin goals such as efficiency of calculation time and precision of shape deformation are compatible or not in the octree-based MSD model.
  • Keywords
    force feedback; haptic interfaces; rheology; virtual reality; MSD model; force feedback; hierarchical rheology; mass-spring-damper; residual displacement; tactile realities; voxel-lattice model; Character generation; Damping; Force feedback; Graphics; Humans; Imaging phantoms; Rheology; Shape control; Shock absorbers; Stability;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Robots and Systems, 2007. IROS 2007. IEEE/RSJ International Conference on
  • Conference_Location
    San Diego, CA
  • Print_ISBN
    978-1-4244-0912-9
  • Electronic_ISBN
    978-1-4244-0912-9
  • Type

    conf

  • DOI
    10.1109/IROS.2007.4399371
  • Filename
    4399371