DocumentCode
2339825
Title
On the precision and efficiency of hierarchical rheology MSD model
Author
Ikawa, Takeshi ; Noborio, Hiroshi
Author_Institution
Osaka Electro-Commun. Univ., Osaka
fYear
2007
fDate
Oct. 29 2007-Nov. 2 2007
Firstpage
376
Lastpage
383
Abstract
In this paper, we model a rheology object whose main characteristic is the existence of residual displacement. In order to speed up calculation, to keep the stability, and also to control the residual replacement, we adopt MSD (Mass-Spring- Damper) voxel-lattice model and calibrate their physical parameters by using differences against experimentally captured shapes. In general, a human operator manipulates the MSD model by the most popular graphics software OpenGL and force feedback device PHANTOM in a 3-D CG environment. In order to get wonderful visual and tactile realities, we need force and shape calculations less than a couple of 10 milli-seconds. For saving computational cost, we propose the octree-based MSD model. Based on several experimental and comparative results, we check whether twin goals such as efficiency of calculation time and precision of shape deformation are compatible or not in the octree-based MSD model.
Keywords
force feedback; haptic interfaces; rheology; virtual reality; MSD model; force feedback; hierarchical rheology; mass-spring-damper; residual displacement; tactile realities; voxel-lattice model; Character generation; Damping; Force feedback; Graphics; Humans; Imaging phantoms; Rheology; Shape control; Shock absorbers; Stability;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems, 2007. IROS 2007. IEEE/RSJ International Conference on
Conference_Location
San Diego, CA
Print_ISBN
978-1-4244-0912-9
Electronic_ISBN
978-1-4244-0912-9
Type
conf
DOI
10.1109/IROS.2007.4399371
Filename
4399371
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