DocumentCode :
2340059
Title :
Evolutionary game theory method for multi-objective automotive active suspension control
Author :
Wang, Lu ; Song, Chongzhi ; Ye, Ye
Author_Institution :
Sch. of Mech. Eng., Anhui Univ. of Technol., Maanshan
fYear :
2008
fDate :
3-5 June 2008
Firstpage :
50
Lastpage :
55
Abstract :
By applying evolutionary game theory, a control strategy for active suspension based on a quarter-car vehicle model is proposed to control body vertical acceleration, suspension travel and tire deformation. With impact facts calculation and fuzzy clustering, it also presents the game description about multi-objective problems by decomposing design variable assembly into stratagem set of all the game players. To solve multi-objective control problem, Nash equilibrium model is used. The technique steps are put forward. The simulation results show that the active suspension with immune controller can effectively imp rove both ride comfort and handling stability.
Keywords :
acceleration control; automobiles; automotive components; evolutionary computation; fuzzy control; game theory; pattern clustering; stability; suspensions (mechanical components); tyres; Nash equilibrium; automotive active suspension control; body vertical acceleration control; evolutionary game theory; fuzzy clustering; immune control; multiobjective control; quarter-car vehicle; stability; suspension travel; tire deformation; Acceleration; Assembly; Automotive engineering; Deformable models; Fuzzy sets; Game theory; Immune system; Nash equilibrium; Tires; Vehicles;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Industrial Electronics and Applications, 2008. ICIEA 2008. 3rd IEEE Conference on
Conference_Location :
Singapore
Print_ISBN :
978-1-4244-1717-9
Electronic_ISBN :
978-1-4244-1718-6
Type :
conf
DOI :
10.1109/ICIEA.2008.4582479
Filename :
4582479
Link To Document :
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