Title :
Game-theoretic route planning for team of UAVs
Author :
Yan, Ping ; Ding, Ming-yue ; Zhou, Cheng-Ping
Author_Institution :
Inst. of Pattern Recognition & Artificial Intelligence, Huazhong Univ. of Sci. & Technol., Wuhan, China
Abstract :
Unmanned air vehicles (UAVs) are identified as an integral part of future military forces. The coordinated route-planning problems of UAV team with various architectures are addressed in the framework of game theory. A two-stage route planner has been proposed, which combines various game models and the concept of evolutionary computation and is compatible with the cooperative/competitive nature envisioned for UAV team. Our route planner can handle different kinds of mission constraints in hierarchical style. Potential routes of each vehicle form their own sub-population, and evolve only in their own sub-population, while the cooperation and competition among UAVs are reflected by the definition of fitness function. Experimental results show the feasibility of generating the coordinated routes for UAV team using game theory methods.
Keywords :
aerospace robotics; evolutionary computation; game theory; military aircraft; path planning; remotely operated vehicles; telerobotics; UAV team; coordinated route-planning problems; evolutionary computation; future military forces; game-theoretic route planning; two-stage route planner; unmanned air vehicles; Artificial intelligence; Automotive engineering; Control engineering education; Evolutionary computation; Game theory; Image processing; Laboratories; Pattern recognition; Time of arrival estimation; Unmanned aerial vehicles;
Conference_Titel :
Machine Learning and Cybernetics, 2004. Proceedings of 2004 International Conference on
Print_ISBN :
0-7803-8403-2
DOI :
10.1109/ICMLC.2004.1382279