DocumentCode :
2345393
Title :
Peer-to-peer implementations
Author :
Wild, Alex
Author_Institution :
Entropia Europe, Ltd
fYear :
2001
fDate :
27-29 Aug. 2001
Firstpage :
3
Lastpage :
3
Abstract :
Summary form only given, as follows. Distributed computing represents an extremely cost-effective way to gain supercomputer-scale power to run certain types of compute-intensive applications. Remarkably, the majority of a PC´s time is spent doing nothing. The average PC is idle between 60 and 90%, even when it is being used. Distributed computing platforms split large computational problems into many small tasks and distribute those tasks together with the algorithm to PCs connected within a corporate network or to the Internet. Applications integrated today include codes that run ´embarrassingly parallel,´ such as docking of small molecules to proteins or Fourier analysis of radio signals. Monte Carlo simulations and applications exploring multidimensional parameter spaces also fall into this category. More recently, ´divide and conquer´ algorithms such as sequence alignment codes have been implemented. Eventually, it will become possible to distribute many more classes of applications using a variety of techniques. Several large enterprises are currently deploying distributed computing technology. Very thorough standards in stability, security, manageability and scalability have to be met. The future will show a convergence and compatibility of different standards such as Globus and Entropia, leading to global computing grids with unprecedented computational capacity.
Keywords :
Computer applications; Computer networks; Distributed computing; Grid computing; IP networks; Peer to peer computing; Personal communication networks;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Peer-to-Peer Computing, 2001. Proceedings. First International Conference on
Conference_Location :
Linkoping, Sweden
Print_ISBN :
0-7695-1503-7
Type :
conf
DOI :
10.1109/P2P.2001.990417
Filename :
990417
Link To Document :
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