• DocumentCode
    2347007
  • Title

    A chaotic behavior decision algorithm based on self-generating neural network for computer games

  • Author

    Shu, Feng ; Chaudhari, Narendra S.

  • Author_Institution
    Sch. of Comput. Eng., Nanyang Technol. Univ., Singapore
  • fYear
    2008
  • fDate
    3-5 June 2008
  • Firstpage
    1912
  • Lastpage
    1915
  • Abstract
    The artificial intelligence of computer games is constantly in need of improvement to meet the increasing demands of game players. This paper proposes a kind of chaotic behavior decision algorithm, which integrates fuzzy logic and based on self-generating neural network. In computer games, this method is applied to achieve the goal of improving the non-player characterspsila (NPCs) behavior ability, therefore contributing to enhance computer games intelligence level based on human knowledge and experience. As one of novel developed neural networks for classify and prediction, SGNN has the features of simplicity in network design, fast learning and automatic organizing ability. Incorporated with fuzzy method, the chaotic behavior decision algorithm includes two parts: offline behavior rule extraction and online behavior decision. The method proposed by this paper in game intelligence is flexible and adaptive to generic games. It has more powerful ability in behavior selection. The corresponding application will be illustrated in detail through implementation on special military game.
  • Keywords
    artificial intelligence; computer games; fuzzy logic; neural nets; artificial intelligence; automatic organizing ability; chaotic behavior decision algorithm; computer games; fuzzy logic; game players; military game; nonplayer characters behavior ability; self-generating neural network; Artificial intelligence; Artificial neural networks; Chaos; Clustering algorithms; Computer networks; Fuzzy logic; Game theory; Humans; Neural networks; Neurons; Behavior decision; chaotic decision algorithm; fuzzy logic; game; non-player character; self-generating neural networks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Industrial Electronics and Applications, 2008. ICIEA 2008. 3rd IEEE Conference on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-1717-9
  • Electronic_ISBN
    978-1-4244-1718-6
  • Type

    conf

  • DOI
    10.1109/ICIEA.2008.4582852
  • Filename
    4582852