DocumentCode :
2347310
Title :
Feature-Preserving Simplification of Texture-Mapped Models
Author :
Liu, Xiuwen ; Xie, Cui ; Jin, Yicheng
Author_Institution :
Dalian Maritime Univ.
fYear :
2006
fDate :
26-28 July 2006
Firstpage :
390
Lastpage :
395
Abstract :
A feature-preserving multi-resolution simplification algorithm based on half-edge collapse operation for texture-mapped models is proposed. A new error metric based on the geometric importance the texture-attribute importance of a half-edge is presented. It can generate a low-polygon-count approximation model with shape preservation and texture attributes preservation. In addition, the half-edge based scheme is more efficient in memory usage and convenient for generating progressive meshes with texture attributes for real-time transmission of various surface data on the Web. The visual comparisons showing that the proposed algorithm results in higher quality approximations of original models with texture attribute preservation even at very low levels of detail than other algorithms in the literature
Keywords :
computational geometry; computer graphics; mesh generation; Web graphics; error metric; feature-preserving multiresolution simplification algorithm; half-edge collapse operation; low-polygon-count approximation; mesh generation; shape preservation; surface data transmission; texture attribute preservation; texture-mapped model; Bandwidth; Graphical models; Graphics; Merging; Oceans; Real time systems; Sea surface; Shape; Solid modeling; Surface texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics, Imaging and Visualisation, 2006 International Conference on
Conference_Location :
Sydney, Qld.
Print_ISBN :
0-7695-2606-3
Type :
conf
DOI :
10.1109/CGIV.2006.44
Filename :
1663822
Link To Document :
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