DocumentCode :
2347471
Title :
Research on the Generation and Simulation Technology for Underwater 3D Terrain Environment
Author :
Liu, Chang ; Hao, Yan-ling ; Jiang, Hui
Author_Institution :
Dept. of Autom., Univ. of Harbin Eng., Harbin, China
fYear :
2011
fDate :
15-19 April 2011
Firstpage :
992
Lastpage :
996
Abstract :
A generation method of underwater terrain was brought forward in which the electric chart was used as the data source. Laplace interpolation was used in data interpolation of the water depth on the electronic chart to generate three-dimensional environment. The Roam-based LOD algorithm was improved and data storage structure of the Roam algorithm was redesigned, and a height factor was introduced when distinguishing resolution. The improved model LOD algorithm reduced the geometry complexity while ensuring the accuracy of the simplified model, and was very effective in computing and storage. The simulation results showed that the method was effective.
Keywords :
Laplace equations; data structures; interpolation; mesh generation; path planning; solid modelling; terrain mapping; underwater vehicles; Laplace interpolation; Roam-based LOD algorithm; data interpolation; data source; data storage structure; electronic chart; generation method; geometry complexity; height factor; simulation technology; underwater 3D terrain environment; water depth; Algorithm design and analysis; Data models; Interpolation; Path planning; Rendering (computer graphics); Solid modeling; Three dimensional displays; LOD model; Laplace interpolation; Roam algorithm; electric chart;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Sciences and Optimization (CSO), 2011 Fourth International Joint Conference on
Conference_Location :
Yunnan
Print_ISBN :
978-1-4244-9712-6
Electronic_ISBN :
978-0-7695-4335-2
Type :
conf
DOI :
10.1109/CSO.2011.223
Filename :
5957824
Link To Document :
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