• DocumentCode
    2352008
  • Title

    Managing Multiple Interacting Adaptive Systems Via Game Theory

  • Author

    Wolpert, David ; Kulkarni, Nilesh

  • Author_Institution
    NASA Ames Res. Center, Moffett Field, CA
  • fYear
    2008
  • fDate
    22-25 June 2008
  • Firstpage
    459
  • Lastpage
    466
  • Abstract
    We consider the problem of a "manager" who controls some variables y that affect a set of interacting, goal-oriented agents. We model such agents as players in a noncooperative game, with y being parameters of that game. So the manager\´s problem is how to change the game so that the resultant equilibrium behavior of the players optimizes a utility function of the manager. This can be viewed as an extension of the problem of mechanism design, to allow bounded rational players, to exploit knowledge concerning players not directly affected by y, and to allow arbitrary types of y. We introduce a solution to this problem and illustrate it with computer experiments.
  • Keywords
    adaptive systems; game theory; multi-agent systems; bounded rational players; equilibrium behavior; game theory; interacting goal-oriented agents; multiple interacting adaptive systems; noncooperative game; utility function; Adaptive control; Adaptive systems; Communication system control; Conference management; Control systems; Game theory; Hardware; Humans; NASA; Programmable control; Adaptive Systems; Game Theory;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Adaptive Hardware and Systems, 2008. AHS '08. NASA/ESA Conference on
  • Conference_Location
    Noordwijk
  • Print_ISBN
    978-0-7695-3166-3
  • Type

    conf

  • DOI
    10.1109/AHS.2008.58
  • Filename
    4584307