Title :
Extending Google Android´s Application as an Educational Tool
Author :
Wu, Bian ; Wang, Alf Inge ; Ruud, Anders Hartvoll ; Zhang, Wan Zhen
Author_Institution :
Norwegian Univ. of Sci. & Technol., Trondheim, Norway
Abstract :
This paper introduces how to extend Google android platform as a game development tool to learn software architecture based on the double stimulation method. It starts with the motivation to choose the android platform since most of students in software architecture course from NTNU (Norwegian University of Science and Technology) have experiences of using java and eclipse platform before they starts this course. And then it describes the design and construct of extended android platform, called ¿Sheep¿ framework. Further, it presents the application of the Sheep framework as second stimulus means integrated in the game exercises in the software architecture course. Finally, the paper discusses the contribution from the aspects of technology, game ideas and pedagogy.
Keywords :
computer aided instruction; computer games; computer science education; software architecture; Google android platform; Sheep framework; double stimulation method; educational tool; game development tool; software architecture course; Application software; Context; Education; Educational institutions; Educational technology; Games; Java; Paper technology; Software architecture; YouTube; Double Stimulation; Google Android; Higher Education; Software Architecture; XNA; iphone SDK;
Conference_Titel :
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2010 Third IEEE International Conference on
Conference_Location :
Kaohsiung
Print_ISBN :
978-1-4244-6433-3
Electronic_ISBN :
978-1-4244-6434-0
DOI :
10.1109/DIGITEL.2010.38