Title :
Adapting Learning Theories in Mobile Game-Based Learning Development
Author :
Zaibon, Syamsul Bahrin ; Shiratuddin, Norshuhada
Author_Institution :
Coll. of Arts & Sci., Univ. Utara Malaysia, Sintok, Malaysia
Abstract :
The learning experiences through mobile device can be expected from the learning activities and the mobile contents such as games and mobile applications. This paper presents an approach to develop a mobile game-based learning (mGBL) by adapting a review of learning theories and approaches. The review reveals a few characteristics that interconnected to the mGBL. In adapting the characteristics, mGBL is developed based on the concept of values in 1 Malaysia. The approach reveals that the mGBL is considered successfully developed. The main deliverables of this study are the mGBL characteristics mapped with learning theories and approaches, the mGBL application and the development stages. The developed mGBL has potential to be a learning tool and marketed since it seems unique to Malaysia. The development stages employed to the mGBL development were successfully implemented, simple to follow, and provided an easy guideline for developer to develop similar concept of mGBL.
Keywords :
computer aided instruction; computer games; mobile computing; Malaysia; learning activities; learning experiences; learning theories; learning tool; mGBL characteristics; mobile applications; mobile device; mobile game-based learning development; Art; Context; Educational institutions; Game theory; Guidelines; Handheld computers; Humans; Mobile handsets; Problem-solving; Standards development; game development; learning theories; mGBL; mobile game; mobile game-based learning;
Conference_Titel :
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2010 Third IEEE International Conference on
Conference_Location :
Kaohsiung
Print_ISBN :
978-1-4244-6433-3
Electronic_ISBN :
978-1-4244-6434-0
DOI :
10.1109/DIGITEL.2010.37