DocumentCode :
2353051
Title :
Building Your Own Tangible Virtual World: A Design of an RFID-Based Tabletop Game Platform
Author :
Tan, Jingyu ; Rau, P. L Patrick
Author_Institution :
Dept. of Ind. Eng., Tsinghua Univ., Beijing, China
fYear :
2010
fDate :
12-16 April 2010
Firstpage :
151
Lastpage :
155
Abstract :
Augmented tabletop game is one genre of pervasive games which attempt to combine the advantages of both traditional game and computer game and to remedy their disadvantages by using the context-aware computing technology. In this paper, the design of an augmented tabletop game platform is introduced in detail. This platform uses an RFID reader matrix to satisfy the requirements of flexibility and programmability of developing augmented tabletop games. Based on this platform, augmented tabletop games can be developed by using the imagination and creativity of players. This platform is also designed for educational purposes.
Keywords :
computer aided instruction; computer games; educational technology; microcomputers; radiofrequency identification; virtual reality; RFID reader matrix; RFID-based tabletop game platform; augmented tabletop game; computer game; context-aware computing technology; educational purposes; pervasive games; tangible virtual world; Buildings; Context-aware services; Humans; Industrial engineering; Intelligent structures; Pervasive computing; Physics computing; Prototypes; Radiofrequency identification; Toy industry; Augmented Tabletop Game; Pervasive Game; RFID;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2010 Third IEEE International Conference on
Conference_Location :
Kaohsiung
Print_ISBN :
978-1-4244-6433-3
Electronic_ISBN :
978-1-4244-6434-0
Type :
conf
DOI :
10.1109/DIGITEL.2010.53
Filename :
5463755
Link To Document :
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