DocumentCode :
2353513
Title :
Modding Commercial Game for Physics Learning: A Preliminary Study
Author :
Lin, Hang-Zheng Sun ; Chiou, Guey-Fa
Author_Institution :
Grad. Inst. of Inf. & Comput. Educ., Nat. Taiwan Normal Univ., Taipei, Taiwan
fYear :
2010
fDate :
12-16 April 2010
Firstpage :
225
Lastpage :
227
Abstract :
The aim of this study is to explore the way of modding an existing digital game for learning. World Editor of Warcraft III was selected as the modding tool. The attitude evaluation was conducted by inviting two classes of junior high school students as combat and adventure group respectively. Results of evaluation showed that students´ attitudes toward the modding game are positive. This study provides learning game designers an alternative approach in considering the way of developing digital games for students´ concept learning.
Keywords :
computer aided instruction; computer games; Warcraft III; World Editor; adventure group; attitude evaluation; combat group; commercial game; concept learning; digital game; learning game design; modding game; modding tool; physics learning; student attitude; Animation; Computer science education; Educational institutions; Fires; Games; Negative feedback; Physics computing; Physics education; Sun; Testing; game-based learning; modding; physics learning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2010 Third IEEE International Conference on
Conference_Location :
Kaohsiung
Print_ISBN :
978-1-4244-6433-3
Electronic_ISBN :
978-1-4244-6434-0
Type :
conf
DOI :
10.1109/DIGITEL.2010.41
Filename :
5463776
Link To Document :
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