DocumentCode
2353532
Title
Analysis of Seven Important Studies in Research of Joyful Learning and Society
Author
Lin, Chun-Hung ; Liu, Eric Zhi-Feng ; Shih, Ju-Ling
Author_Institution
Grad. Inst. of Learning & Instruction, Nat. Central Univ., Chungli, Taiwan
fYear
2010
fDate
12-16 April 2010
Firstpage
231
Lastpage
233
Abstract
Due to the development of technology, lots of attractive multimedia effect was used in digital games and games become more and more popular. In Taiwan, a special Issue Group, Joyful Learning and Society, was developed, and one of the issues the group focuses on was how to use digital game to enhance students´ learning. One of the ongoing tasks was to review game-related studies in different journals, to realize the development of game-based learning. In this study, seven game-related studies were analyzed, and some suggestions were proposed in this study.
Keywords
computer aided instruction; computer games; Issue Group; Joyful Learning and Society; digital game; game based learning; game related study; student learning enhancement; Education; Educational technology; Environmental economics; Games; Information analysis; Process design; Psychology; Societies; Software engineering; Virtual reality; Joyful Learning and Society; game; game-based learning;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2010 Third IEEE International Conference on
Conference_Location
Kaohsiung
Print_ISBN
978-1-4244-6433-3
Electronic_ISBN
978-1-4244-6434-0
Type
conf
DOI
10.1109/DIGITEL.2010.30
Filename
5463778
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