• DocumentCode
    2357225
  • Title

    Complex Motion Behavior for Game Playing Robots Case Study: Nine Robot´s Mill

  • Author

    Shaker, Mahmoud ; Mueller, H. Juergen

  • Author_Institution
    Appl. Comput. Sci. Dept., Baden-Wuerttemberg Cooperative State Univ., Mannheim, Germany
  • fYear
    2010
  • fDate
    11-16 April 2010
  • Firstpage
    105
  • Lastpage
    109
  • Abstract
    In the context of multi-agent systems, movement behaviors of robots playing Nine Robot´s Morris (NRM) will be discussed. The robots simulate autonomously the movement of stones in the original game Nine Men´s Morris by maneuvering a 2m × 2m game board. In this paper, we deal with the movement of the robots with respect to their limited computational capabilities and inadequate number of sensors. Firstly, a line following algorithm is developed based on two Reflective Optical Light Sensors (ROLS), providing stable movement and avoiding the zigzag phenomena. Secondly, an intersection maneuvering algorithm was developed to detect and maneuver intersections on the game board with integration into the line following algorithm. The low resolutions of the sensors and actuators were taken into consideration while maintaining robust intersection handling. Experimental data is provided, comparing several approaches to accomplish these tasks.
  • Keywords
    actuators; mobile robots; multi-agent systems; multi-robot systems; optical sensors; path planning; stability; Nine Men´s Morris; Nine Robot´s Mill; Nine Robot´s Morris; actuators; complex motion behavior; game playing robots; intersection maneuvering algorithm; line following algorithm; multiagent systems; reflective optical light sensors; robust intersection handling; stable movement; zigzag phenomena; Computer science; Milling machines; Mobile robots; Multiagent systems; Optical sensors; Protocols; Robot kinematics; Robot sensing systems; Robustness; Sensor phenomena and characterization; CT´Bot; Intersection detection; Intersection maneuvering; Line Following; Men; Mueller; Mull; Nine; Robot; Sensor; agent; game playing; multi; system;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems (ICONS), 2010 Fifth International Conference on
  • Conference_Location
    Menuires
  • Print_ISBN
    978-1-4244-6231-5
  • Type

    conf

  • DOI
    10.1109/ICONS.2010.26
  • Filename
    5464135