• DocumentCode
    2358065
  • Title

    Automated Event Manager for MMO Games

  • Author

    Lianos, Andreas ; Yang, Yanyan

  • Author_Institution
    Dept. of Electron. & Comput. Eng., Univ. of Portsmouth, Portsmouth, UK
  • fYear
    2010
  • fDate
    11-16 April 2010
  • Firstpage
    77
  • Lastpage
    82
  • Abstract
    Online gaming teams often face the problem of event management. As the needs for a successful event conflict with the needs of individual players, meeting both ends can grow to be a complicated issue. This research project develops an application, namely ¿Automated Event Manager for MMO games¿, that automates the procedure of scheduling events and selecting the best combination of individuals that will finally attend them. Various algorithms have been developed. The resulting system has been tested in real conditions, and the results show that the system rotation yields fair and reasonable results.
  • Keywords
    computer games; MMO games; automated event manager; event management; events scheduling; online gaming teams; Application software; Conference management; Engineering management; Filling; Game theory; Job shop scheduling; Personal digital assistants; Project management; Scheduling algorithm; System testing; Event Management; Gaming Tool; MMOG; Web Application;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems (ICONS), 2010 Fifth International Conference on
  • Conference_Location
    Menuires
  • Print_ISBN
    978-1-4244-6231-5
  • Type

    conf

  • DOI
    10.1109/ICONS.2010.21
  • Filename
    5464173