DocumentCode :
2358065
Title :
Automated Event Manager for MMO Games
Author :
Lianos, Andreas ; Yang, Yanyan
Author_Institution :
Dept. of Electron. & Comput. Eng., Univ. of Portsmouth, Portsmouth, UK
fYear :
2010
fDate :
11-16 April 2010
Firstpage :
77
Lastpage :
82
Abstract :
Online gaming teams often face the problem of event management. As the needs for a successful event conflict with the needs of individual players, meeting both ends can grow to be a complicated issue. This research project develops an application, namely ¿Automated Event Manager for MMO games¿, that automates the procedure of scheduling events and selecting the best combination of individuals that will finally attend them. Various algorithms have been developed. The resulting system has been tested in real conditions, and the results show that the system rotation yields fair and reasonable results.
Keywords :
computer games; MMO games; automated event manager; event management; events scheduling; online gaming teams; Application software; Conference management; Engineering management; Filling; Game theory; Job shop scheduling; Personal digital assistants; Project management; Scheduling algorithm; System testing; Event Management; Gaming Tool; MMOG; Web Application;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Systems (ICONS), 2010 Fifth International Conference on
Conference_Location :
Menuires
Print_ISBN :
978-1-4244-6231-5
Type :
conf
DOI :
10.1109/ICONS.2010.21
Filename :
5464173
Link To Document :
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