DocumentCode
2358706
Title
An object-oriented implementation of a discrete event trainer simulation
Author
Falcigno, S. ; Li, X.
Author_Institution
Dept. of Comput. Sci., Lakehead Univ., Thunder Bay, Ont., Canada
Volume
2
fYear
1997
fDate
25-28 May 1997
Firstpage
407
Abstract
The paper discusses the design, implementation and testing of an object oriented simulation engine capable of producing knowledge based simulations. The simulation engine provides a high level Lisp like script language for describing the process being simulated. As a detailed example, a Kaymr continuous digester has been simulated. The simulation engine is made up of four distinct objects which have been implemented as individual programs in a Windows operating system. The result is an easy to use, cost effective solution to the problem of creating training simulations for industrial processes
Keywords
LISP; discrete event simulation; knowledge based systems; object-oriented programming; Kaymr continuous digester; Windows operating system; cost effective solution; discrete event trainer simulation; distinct objects; high level Lisp like script language; industrial processes; knowledge based simulations; object oriented implementation; object oriented simulation engine; simulation engine; training simulations; Computational modeling; Computer simulation; Databases; Discrete event simulation; Engines; Knowledge engineering; Mathematical model; Object oriented modeling; Production; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Electrical and Computer Engineering, 1997. Engineering Innovation: Voyage of Discovery. IEEE 1997 Canadian Conference on
Conference_Location
St. Johns, Nfld.
ISSN
0840-7789
Print_ISBN
0-7803-3716-6
Type
conf
DOI
10.1109/CCECE.1997.608244
Filename
608244
Link To Document