Title :
Grasping and moving objects in virtual environments: a preliminary approach towards a realistic behaviour
Author :
Bergamasco, Marco
Author_Institution :
Scuola Superiore S. Ann, Pisa
Abstract :
In this paper the problem of the realistic manipulation of virtual objects is considered, especially from the point of view of the modeling software and control architecture required for attacking such a complex task. Present virtual environment (VE) applications do not properly exploit the power of the modeling component in order to drive the behavior of the virtual entities. This problem is extremely important for grasping and pushing procedures of virtual objects. In the following treatment we have addressed the control of manipulation in VE by focusing on a first model that exploits interpenetration between the virtual hand and the virtual object. The analysis of the computer architecture for the modeling computation and graphical representation of the VE is presented
Keywords :
computerised control; user interfaces; virtual reality; computer architecture; interpenetration; manipulation; object grasping; object movement; pushing; virtual environments; virtual hand; Availability; Control systems; Fingers; Grasping; Hardware; Humans; Postal services; Rendering (computer graphics); Transportation; Virtual environment;
Conference_Titel :
Robot and Human Communication, 1994. RO-MAN '94 Nagoya, Proceedings., 3rd IEEE International Workshop on
Conference_Location :
Nagoya
Print_ISBN :
0-7803-2002-6
DOI :
10.1109/ROMAN.1994.365958