DocumentCode
2360542
Title
Application of neural networks to virtual reality
Author
Caudell, Thomas P.
Author_Institution
Dept. of Electr. & Comput. Eng., New Mexico Univ., Albuquerque, NM, USA
fYear
1994
fDate
18-20 Jul 1994
Firstpage
26
Lastpage
30
Abstract
Neural networks and virtual reality technology have a potentially strong linkage because of the need for adaptation driven by the complexity of inter human variability. This short paper describes two applications to illustrate this point. The first uses artificial neural networks to generate facial animation models for use in virtual reality telecommuting systems. The second uses virtual environments to view, manipulate, model, analyze, and move through complex data sets of insect brain tissue, as though actually in the experimental domain, to decode the interconnections of the circuitry
Keywords
biology computing; brain models; home working; neural nets; virtual reality; adaptation; facial animation models; human variability; insect brain tissue; neural circuitry interconnection decoding; neural networks; virtual environments; virtual reality; virtual reality telecommuting systems; Artificial neural networks; Biological neural networks; Brain modeling; Couplings; Facial animation; Humans; Neural networks; Teleworking; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Robot and Human Communication, 1994. RO-MAN '94 Nagoya, Proceedings., 3rd IEEE International Workshop on
Conference_Location
Nagoya
Print_ISBN
0-7803-2002-6
Type
conf
DOI
10.1109/ROMAN.1994.365961
Filename
365961
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