DocumentCode
2361365
Title
A Fast Texture Matching Algorithm Based on Multi-resolution and Partition
Author
Wei, Shuhan ; Zhang, Ranran ; Hao, Pengyi ; Ding, Youdong
Author_Institution
Sch. of film & TV arts & Technol., Shanghai Univ., Shanghai, China
fYear
2009
fDate
25-27 Aug. 2009
Firstpage
1240
Lastpage
1245
Abstract
Texture matching, that directly affects computational costs and the quality of inpainting, is one of the most important steps in texture synthesis applied to image inpainting. To obtain the global optimal solution efficiently, the multi-resolution and equal image partition is introduced in this paper. According to the resolution of input image, we build images with multi-resolution. Then all the images are partitioned into blocks equally and the proposed texture matching algorithm is block-based one. Based on the images with lower resolutions, the blocks with the most matching patches of lower sum of absolute differences (SAD) value are eliminated gradually. Performance evaluation is taken to the object removal. The experiments show that the inpainting results obtained by the proposed texture matching method are visually similar with the ones obtained by full search (FS) algorithm, while the inpainting algorithm with the proposed texture matching method is much more efficient than the one with FS method.
Keywords
image matching; image texture; full search algorithm; image inpainting; sum of absolute differences; texture matching algorithm; texture synthesis; Application software; Art; Computational efficiency; Computer vision; Filling; Image processing; Image resolution; Partitioning algorithms; Pervasive computing; TV; equal block partition; image inpainting; multi-resolution; texture matching; texture synthesis;
fLanguage
English
Publisher
ieee
Conference_Titel
INC, IMS and IDC, 2009. NCM '09. Fifth International Joint Conference on
Conference_Location
Seoul
Print_ISBN
978-1-4244-5209-5
Electronic_ISBN
978-0-7695-3769-6
Type
conf
DOI
10.1109/NCM.2009.237
Filename
5331497
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