DocumentCode :
236160
Title :
A serious game to develop and assess teamwork competency
Author :
Guenaga, Mariluz ; Eguiluz, Andoni ; Rayon, Alex ; Nunez, A. ; Quevedo, E.
Author_Institution :
DeustoTech - Deusto Inst. of Technol., Univ. of Deusto, Bilbao, Spain
fYear :
2014
fDate :
12-14 Nov. 2014
Firstpage :
183
Lastpage :
188
Abstract :
In this paper we present the main basis of teamwork competency, and how we integrate its development and assessment in a serious game we are developing at the University of Deusto. We describe the game-design process, methodology used, and how it affects the final design. Some of the analyzed aspects of gamification are also pointed out. It describes how we include development mechanisms to assess and monitor teamwork competency. The game collects, without interfering with the user, the necessary data to measure teamwork competency, and to enable the complete analysis of the project within the company in which it is used.
Keywords :
computer aided instruction; serious games (computing); team working; University of Deusto; serious game; teamwork competency; Companies; Educational institutions; Games; Teamwork; Training; Serious game; formal and informal learning; lifelong learning; teamwork competency;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computers in Education (SIIE), 2014 International Symposium on
Conference_Location :
Logrono
Type :
conf
DOI :
10.1109/SIIE.2014.7017727
Filename :
7017727
Link To Document :
بازگشت