• DocumentCode
    2361858
  • Title

    A frequency-sensitive point hierarchy for images and volumes

  • Author

    Welsh, Tomihisa ; Mueller, Klaus

  • Author_Institution
    Center for Visual Comput., Comput. Sci., Stony Brook Univ., USA
  • fYear
    2003
  • fDate
    24-24 Oct. 2003
  • Firstpage
    425
  • Lastpage
    432
  • Abstract
    This paper introduces a method for converting an image or volume sampled on a regular grid into a space-efficient irregular point hierarchy. The conversion process retains the original frequency characteristics of the dataset by matching the spatial distribution of sample points with the required frequency. To achieve good blending, the spherical points commonly used in volume rendering are generalized to ellipsoidal point primitives. A family of multiresolution, oriented Gabor wavelets provide the frequency-space analysis of the dataset. The outcome of this frequency analysis is the reduced set of points, in which the sampling rate is decreased in originally oversampled areas. During rendering, the traversal of the hierarchy can be controlled by any suitable error metric or quality criteria. The local level of refinement is also sensitive to the transfer function. Areas with density ranges mapped to high transfer function variability are rendered at higher point resolution than others. Our decomposition is flexible and can be used for iso-surface rendering, alpha compositing and X-ray rendering of volumes. We demonstrate our hierarchy with an interactive splatting volume renderer, in which the traversal of the point hierarchy for rendering is modulated by a user-specified frame rate.
  • Keywords
    image processing; rendering (computer graphics); Gavor wavelet; X-ray rendering; ellipsoidal point primitives; error metric; frequency characteristics; frequency-sensitive point hierarchy; frequency-space analysis; image conversion; interactive splatting volume renderer; iso-surface rendering; quality criteria; sampling rate; space-efficient irregular point hierarchy; spherical point; transfer function; user-specified frame rate; Computer errors; Computer science; Discrete wavelet transforms; Engines; Frequency; Image sampling; Rendering (computer graphics); Root mean square; Transfer functions; USA Councils;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization, 2003. VIS 2003. IEEE
  • Conference_Location
    Seattle, WA, USA
  • Print_ISBN
    0-7803-8120-3
  • Type

    conf

  • DOI
    10.1109/VISUAL.2003.1250403
  • Filename
    1250403