DocumentCode
2366842
Title
Cloud computing: A synthesis models for resource service management
Author
Li, Mengkun ; Chen, Ming ; Xie, Jun
Author_Institution
Dept. of Comput. Sci. & Technol., China Univ. of Pet., Beijing, China
Volume
2
fYear
2010
fDate
June 29 2010-July 1 2010
Firstpage
208
Lastpage
211
Abstract
A computational is a wide-area computing environment for cross-domain resource sharing and service integration. Most clouds generally emphasize sharing resources and services on demand, the scheduling strategy based on selecting resource that are near and owns more bandwidth available has better characteristics. The notion of game theory is proposed in this paper, which can be used as the criteria for cloud selection taking physical distance, bandwidth available and cost into consideration, combine the performance optimization and the price optimization to implement scheduling optimization in a whole sense so as to improve the stability and effectiveness of clouds resource scheduling. A synthesis-based Resource Allocation for Clouds framework is described. A modeling is developed to enable performance of the algorithm to be investigated quantitatively.
Keywords
Internet; game theory; optimisation; resource allocation; scheduling; cloud computing; cross-domain resource sharing; cross-domain service integration; game theory; performance optimization; price optimization; resource service management; scheduling strategy; synthesis-based resource allocation; Bandwidth; Clouds; Optimization; Cloud Resource Service; Scheduling; Synthesis;
fLanguage
English
Publisher
ieee
Conference_Titel
Communication Systems, Networks and Applications (ICCSNA), 2010 Second International Conference on
Conference_Location
Hong Kong
Print_ISBN
978-1-4244-7475-2
Type
conf
DOI
10.1109/ICCSNA.2010.5588886
Filename
5588886
Link To Document