DocumentCode :
2366992
Title :
Simulated annealing for graph bisection
Author :
Jerrum, Mark ; Sorkin, Gregory B.
Author_Institution :
Dept. of Comput. Sci., Edinburgh Univ., UK
fYear :
1993
fDate :
3-5 Nov 1993
Firstpage :
94
Lastpage :
103
Abstract :
We resolve in the affirmative a question of R.B. Boppana and T. Bui: whether simulated annealing can with high probability and in polynomial time, find the optimal bisection of a random graph an Gnpr when p-r=(ΘnΔ-2) for Δ⩽2. (The random graph model Gnpr specifies a “planted” bisection of density r, separating two n/2-vertex subsets of slightly higher density p.) We show that simulated “annealing” at an appropriate fixed temperature (i.e., the Metropolis algorithm) finds the unique smallest bisection in O(n2+ε) steps with very high probability, provided Δ>11/6. (By using a slightly modified neighborhood structure, the number of steps can be reduced to O(n1+ε).) We leave open the question of whether annealing is effective for Δ in the range 3/2<⩽11/6, whose lower limit represents the threshold at which the planted bisection becomes lost amongst other random small bisections. It also remains open whether hillclimbing (i.e. annealing at temperature 0) solves the same problem
Keywords :
computational geometry; optimisation; simulated annealing; Metropolis algorithm; graph bisection; simulated annealing; unique smallest bisection; Computational modeling; Computer science; Costs; Energy states; Polynomials; Power engineering and energy; Simulated annealing; Stochastic processes; Temperature control; Temperature distribution;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Foundations of Computer Science, 1993. Proceedings., 34th Annual Symposium on
Conference_Location :
Palo Alto, CA
Print_ISBN :
0-8186-4370-6
Type :
conf
DOI :
10.1109/SFCS.1993.366878
Filename :
366878
Link To Document :
بازگشت