• DocumentCode
    2366992
  • Title

    Simulated annealing for graph bisection

  • Author

    Jerrum, Mark ; Sorkin, Gregory B.

  • Author_Institution
    Dept. of Comput. Sci., Edinburgh Univ., UK
  • fYear
    1993
  • fDate
    3-5 Nov 1993
  • Firstpage
    94
  • Lastpage
    103
  • Abstract
    We resolve in the affirmative a question of R.B. Boppana and T. Bui: whether simulated annealing can with high probability and in polynomial time, find the optimal bisection of a random graph an Gnpr when p-r=(ΘnΔ-2) for Δ⩽2. (The random graph model Gnpr specifies a “planted” bisection of density r, separating two n/2-vertex subsets of slightly higher density p.) We show that simulated “annealing” at an appropriate fixed temperature (i.e., the Metropolis algorithm) finds the unique smallest bisection in O(n2+ε) steps with very high probability, provided Δ>11/6. (By using a slightly modified neighborhood structure, the number of steps can be reduced to O(n1+ε).) We leave open the question of whether annealing is effective for Δ in the range 3/2<⩽11/6, whose lower limit represents the threshold at which the planted bisection becomes lost amongst other random small bisections. It also remains open whether hillclimbing (i.e. annealing at temperature 0) solves the same problem
  • Keywords
    computational geometry; optimisation; simulated annealing; Metropolis algorithm; graph bisection; simulated annealing; unique smallest bisection; Computational modeling; Computer science; Costs; Energy states; Polynomials; Power engineering and energy; Simulated annealing; Stochastic processes; Temperature control; Temperature distribution;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Foundations of Computer Science, 1993. Proceedings., 34th Annual Symposium on
  • Conference_Location
    Palo Alto, CA
  • Print_ISBN
    0-8186-4370-6
  • Type

    conf

  • DOI
    10.1109/SFCS.1993.366878
  • Filename
    366878