DocumentCode :
2368971
Title :
Interference coordination in CoMP with transmission scheduling and game theoretical power reallocation
Author :
Fu, Shu ; Wu, Bin ; Ho, Pin-Han ; Ling, Xiang
Author_Institution :
Nat. Key Lab. of Sci. & Technol. on Commun., Univ. of Electron. Sci. & Technol. of China (UESTC), Chengdu, China
fYear :
2012
fDate :
10-15 June 2012
Firstpage :
4212
Lastpage :
4217
Abstract :
In LTE-A (3GPP LTE-Advance) systems, CoMP (Cooperative Multi-Point) is adopted to enhance the performance of edge users. To maximize the edge user throughput, it is very crucial to properly determine the set of simultaneously served users in the same PRB (physical resource block) and cooperating BSs (base stations) for each selected user, as well as the transmit power of the BSs. In this paper, we first propose a simple scheduling algorithm to choose cell-edge mobile stations (MSs) and cooperating BSs for each PRB according to the RSRP (reference signal receiving power) of each MS, based on which the classic Water-Filling (WF) is applied at each BS to allocate transmit power over all PRBs. However, the objective of single cell power allocation is to maximize the throughput of each individual cell without considering interference among different cooperating BS sets. Therefore, we further formulate a power reallocation mechanism using non-cooperative game theory to refine the single cell WF result for interference coordination, which maximizes the total edge user throughput over all BSs and PRBs by properly taking CCI (co-channel interference) into account. Based on proving the existence of a unique Nash Equilibrium for the formulated game, we design an algorithm to find the Nash Equilibrium and demonstrate the performance gain through extensive simulation studies.
Keywords :
Long Term Evolution; channel allocation; cochannel interference; cooperative communication; game theory; interference suppression; scheduling; BS; CCI; CoMP; LTE-A system; MS; Nash equilibrium; PRB; RSRP; WF; base station; cochannel interference; cooperative multipoint; edge user throughput; interference coordination; mobile station; noncooperative game theory; physical resource block; power reallocation mechanism; reference signal receiving power; transmission scheduling; transmit power allocation; water filling algorithm; Game theory; Games; Interference; Pricing; Resource management; Scheduling algorithms; Throughput; CoMP (Cooperative Multi-Point); interference coordination; non-cooperative game; power allocation; scheduling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Communications (ICC), 2012 IEEE International Conference on
Conference_Location :
Ottawa, ON
ISSN :
1550-3607
Print_ISBN :
978-1-4577-2052-9
Electronic_ISBN :
1550-3607
Type :
conf
DOI :
10.1109/ICC.2012.6363963
Filename :
6363963
Link To Document :
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