Title :
An efficient shadow algorithm for area light sources using BSP trees
Author :
Wong, Kam-Wah ; Tsang, Wai-Wan
Author_Institution :
Dept. of Comput. Sci. & Inf. Syst., Hong Kong Univ., Hong Kong
Abstract :
The paper presents a fast algorithm for computing shadow volumes of area light sources and performing shadow classification. The algorithm improves Chin and Feiner´s method (N. Chin and S. Feiner, 1992) in the way that it does not subdivide an area light source before the processing of scene polygons. Instead, a light source is only subdivided when needed and is merged immediately when the need vanishes. Much redundant work is saved by avoiding the unnecessary subdivisions. Compared with Chin and Feiner´s method, experiments show that the new method can run faster without loss of accuracy
Keywords :
light sources; rendering (computer graphics); tree data structures; trees (mathematics); area light sources; scene polygons; shadow algorithm; shadow classification; shadow volumes; Computer science; Image generation; Information systems; Layout; Light sources; Pixel; Radio access networks; Ray tracing; Rendering (computer graphics); Shape;
Conference_Titel :
Computer Graphics and Applications, 1998. Pacific Graphics '98. Sixth Pacific Conference on
Print_ISBN :
0-8186-8620-0
DOI :
10.1109/PCCGA.1998.732048