• DocumentCode
    2371551
  • Title

    An efficient shadow algorithm for area light sources using BSP trees

  • Author

    Wong, Kam-Wah ; Tsang, Wai-Wan

  • Author_Institution
    Dept. of Comput. Sci. & Inf. Syst., Hong Kong Univ., Hong Kong
  • fYear
    1998
  • fDate
    26-29 Oct 1998
  • Firstpage
    97
  • Abstract
    The paper presents a fast algorithm for computing shadow volumes of area light sources and performing shadow classification. The algorithm improves Chin and Feiner´s method (N. Chin and S. Feiner, 1992) in the way that it does not subdivide an area light source before the processing of scene polygons. Instead, a light source is only subdivided when needed and is merged immediately when the need vanishes. Much redundant work is saved by avoiding the unnecessary subdivisions. Compared with Chin and Feiner´s method, experiments show that the new method can run faster without loss of accuracy
  • Keywords
    light sources; rendering (computer graphics); tree data structures; trees (mathematics); area light sources; scene polygons; shadow algorithm; shadow classification; shadow volumes; Computer science; Image generation; Information systems; Layout; Light sources; Pixel; Radio access networks; Ray tracing; Rendering (computer graphics); Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 1998. Pacific Graphics '98. Sixth Pacific Conference on
  • Print_ISBN
    0-8186-8620-0
  • Type

    conf

  • DOI
    10.1109/PCCGA.1998.732048
  • Filename
    732048