DocumentCode :
2372528
Title :
Gesticulation behaviors for virtual humans
Author :
Zhao, Liwei ; Badler, Norman I.
Author_Institution :
Dept. of Comput. & Inf. Sci., Pennsylvania Univ., Philadelphia, PA, USA
fYear :
1998
fDate :
26-29 Oct 1998
Firstpage :
161
Lastpage :
168
Abstract :
Gesture and speech are two very important behaviors for virtual humans. They are not isolated from each other but generally employed simultaneously in the service of the same intention. An underlying PaT-Net parallel finite state machine may be used to coordinate them both. Gesture selection is not arbitrary. Typical movements correlated with specific textual elements are used to select and produce gesticulation online. This enhances the expressiveness of speaking virtual humans
Keywords :
finite state machines; parallel algorithms; user interfaces; virtual reality; PaT-Net parallel finite state machine; expressiveness; gesticulation behaviors; gesticulation online; gesture; gesture selection; speaking virtual humans; speech; textual elements; typical movements; Avatars; Computational modeling; Computer simulation; Concrete; Humans; Information science; Kinematics; Shape; Speech synthesis; Turning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Applications, 1998. Pacific Graphics '98. Sixth Pacific Conference on
Print_ISBN :
0-8186-8620-0
Type :
conf
DOI :
10.1109/PCCGA.1998.732100
Filename :
732100
Link To Document :
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