Title :
Authoring communicating agents in virtual environments
Author :
Geiger, Christian ; Lehrenfeld, Georg ; Mueller, Wolfgang
Author_Institution :
Heinz Nixdorf Inst., Paderborn, Germany
fDate :
30 Nov-4 Dec 1998
Abstract :
3D-graphics popularity has steadily increased in a number of areas such as entertainment, scientific visualization, simulation, and virtual reality. Despite this rapid growth the authoring of animated 3D objects in virtual environments is still by no means trivial. This article presents new concepts of the animated 3D programming language SAM (Solid Agents in Motion) and its programming environment. In SAM, the main syntactic objects like agents, rules, and messages are represented as 3D objects. The design of a SAM program is supported by a dedicated 3D structure editor. The editor allows the definition and spatial arrangement of SAM agents in a 3D scene by direct manipulation. The paper gives a number of SAM examples, demonstrating the authoring of simple animated virtual 3D scenarios
Keywords :
computer animation; programming environments; software agents; solid modelling; user interfaces; virtual reality; visual languages; visual programming; 3D graphics; 3D programming language; 3D structure editor; SAM; Solid Agents in Motion; animated 3D objects; authoring; communicating agents; direct manipulation; entertainment; programming environment; scientific visualization; simulation; virtual reality; visual language; Animation; Application software; Computer languages; Hardware; Layout; Navigation; Programming environments; Virtual environment; Virtual reality; Visualization;
Conference_Titel :
Computer Human Interaction Conference, 1998. Proceedings. 1998 Australasian
Conference_Location :
Adelaide, SA
Print_ISBN :
0-8186-9206-5
DOI :
10.1109/OZCHI.1998.732191