DocumentCode :
2374622
Title :
Information portrayal design: applying the proximity-compatibility principle
Author :
Wong, William B L ; Sallis, Philip J. ; O´Hare, David
Author_Institution :
Dept. of Inf. Sci., Otago Univ., Dunedin, New Zealand
fYear :
1998
fDate :
30 Nov-4 Dec 1998
Firstpage :
130
Lastpage :
131
Abstract :
The paper briefly reports on the process and design rationale for re-designing the representation of an existing emergency ambulance dispatch management status screen. The re-engineered screen was then subject to experimentation under four different categories of dispatch task difficulty. The results indicated that under the more difficult conditions, dispatch performance on the new screen improved by 40% over the performance observed by users of the old screen
Keywords :
emergency services; health care; human factors; medical administrative data processing; systems re-engineering; user interfaces; design rationale; dispatch performance; dispatch task difficult; emergency ambulance dispatch management status screen; information portrayal design; proximity-compatibility principle; re-engineered screen; Accidents; Decision making; Disaster management; Displays; Information science; Process design; Psychology; Strategic planning; Switches; Temperature;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Human Interaction Conference, 1998. Proceedings. 1998 Australasian
Conference_Location :
Adelaide, SA
Print_ISBN :
0-8186-9206-5
Type :
conf
DOI :
10.1109/OZCHI.1998.732205
Filename :
732205
Link To Document :
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