DocumentCode :
2376253
Title :
An implicit-based haptic rendering technique
Author :
Kim, Laehyun ; Kyrikou, Anna ; Sukhatme, Gaurav S. ; Desbrun, Mathieu
Volume :
3
fYear :
2002
fDate :
2002
Firstpage :
2943
Abstract :
We present a novel haptic rendering technique. Building on previous work, we propose a haptic model based on a volumetric description of the geometry of an object. Unlike previous volumetric approaches, we also find a virtual contact point on the surface in order to derive a penalty force that is consistent with the real geometry of the object, without introducing force discontinuity. We also demonstrate that other surface properties such as friction and texture can be added elegantly. The resulting technique is fast (a constant 1000 Hz refresh rate) and can handle large geometry models on low-end computers.
Keywords :
haptic interfaces; rendering (computer graphics); virtual reality; friction; haptic display device; haptic model; haptic rendering; large geometry models; rendering; texture; virtual contact point; virtual environment; virtual object; volumetric description; Computational geometry; Computer displays; Friction; Haptic interfaces; Rendering (computer graphics); Rough surfaces; Solid modeling; Surface roughness; Surface texture; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Robots and Systems, 2002. IEEE/RSJ International Conference on
Print_ISBN :
0-7803-7398-7
Type :
conf
DOI :
10.1109/IRDS.2002.1041719
Filename :
1041719
Link To Document :
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