Title :
GAME-ROBOT prepared for avoidance motion
Author :
Yoda, Mitsumasa ; Shiota, Yasuhito
Author_Institution :
Dept. of Rehabilitation Eng., Polytech. Univ., Sagmihara, Japan
Abstract :
The objective of this study was to develop a robot which can play game with human. The robot developed is called GAME-ROBOT. GAME-ROBOT is required to make a response which is “amusing” or “interesting” when playing game with human. It means that we cannot neglect such factors as safety and psychological effects on the human being. For GAME-ROBOT, the minimum required functions for playing Othello are shown as follows: 1) a function for detecting piece situations on the game board by image processing; 2) a function to decide the next robot move by the game software; 3) a function for handling a piece through the robot mechanisms; and 4) a function for detecting the human behaviour by external sensors attached to the robot to avoid an unexpected contact of human with the robot
Keywords :
games of skill; image recognition; motion control; path planning; robot vision; robots; GAME-ROBOT; Othello game playing; avoidance motion; human behaviour detection; image processing; image recognition; motion control; Cameras; Charge coupled devices; Charge-coupled image sensors; Color; Human robot interaction; Image processing; Microcomputers; Motion detection; Rehabilitation robotics; Robot sensing systems;
Conference_Titel :
Robot and Human Communication, 1993. Proceedings., 2nd IEEE International Workshop on
Conference_Location :
Tokyo
Print_ISBN :
0-7803-1407-7
DOI :
10.1109/ROMAN.1993.367688