• DocumentCode
    2380456
  • Title

    A Six Degree-of-Freedom God-Object Method for Haptic Display of Rigid Bodies

  • Author

    Ortega, Michael ; Redon, Stephane ; Coquillart, Sabine

  • Author_Institution
    i3D-INRIA, PSA Peugeot Citroen, France
  • fYear
    2006
  • fDate
    25-29 March 2006
  • Firstpage
    191
  • Lastpage
    198
  • Abstract
    This paper describes a generalization of the god-object method for haptic interaction between rigid bodies. Our approach separates the computation of the motion of the six degree-of-freedom god-object from the computation of the force applied to the user. The motion of the god-object is computed using continuous collision detection and constraint-based quasi-statics, which enables high-quality haptic interaction between contacting rigid bodies. The force applied to the user is computed using a novel constraint-based quasi-static approach, which allows us to suppress force artifacts typically found in previous methods. Our approach has been implemented on a 3.2 GHz Xeon bi-processor and has been successfully tested on complex benchmarks. Our results show that the separation into asynchronous processes allows us to satisfy the different update rates required by the haptic and the visual displays. The constraint-based force applied to the user, which handles any number of simultaneous contact points, is typically computed within a few microseconds, while the update of the configuration of the rigid god-object is performed within a few milliseconds for rigid bodies containing up to tens of thousands of triangles.
  • Keywords
    Constraint-based quasi-statics; God-Object; Haptics; Rigid bodies; Six degrees of freedom; Benchmark testing; CADCAM; Computational modeling; Computer aided manufacturing; Design automation; Displays; Haptic interfaces; Humans; Motion detection; Virtual environment; Constraint-based quasi-statics; God-Object; Haptics; Rigid bodies; Six degrees of freedom;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Conference, 2006
  • ISSN
    1087-8270
  • Print_ISBN
    1-4244-0224-7
  • Type

    conf

  • DOI
    10.1109/VR.2006.18
  • Filename
    1667644