DocumentCode :
2384035
Title :
Designing an application to motivate teenagers´ physical activity
Author :
Arteaga, Sonia M. ; Kurniawan, Sri
Author_Institution :
Comput. Eng. Dept., Univ. of California, Santa Cruz, Santa Cruz, CA, USA
fYear :
2012
fDate :
10-15 June 2012
Firstpage :
6106
Lastpage :
6110
Abstract :
In this paper we discuss design guidelines for game-based applications that motivate teenagers to do physical activity. We describe an application developed based on these guidelines and results from a user study we ran using this application. Finally, we discuss additional design guidelines that emerged from the user study. These guidelines include providing voiceover for text in the application, providing bonuses or rewards for accomplishing physical activity goals, and providing the functionality that let teenagers tailor the application to their physical activity needs. Future work will consist of improving the application based on the user study results and running a long-term study with the improved application.
Keywords :
age issues; computer games; health care; human factors; mobile computing; game-based applications; physical activity goals; physical activity needs; teenagers physical activity motivation; voiceover; Computers; Educational institutions; Games; Guidelines; Mobile communication; Obesity; Prototypes; Accelerometer; evaluation; health; iPod Touch; physical activity; teenagers; user study;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Communications (ICC), 2012 IEEE International Conference on
Conference_Location :
Ottawa, ON
ISSN :
1550-3607
Print_ISBN :
978-1-4577-2052-9
Electronic_ISBN :
1550-3607
Type :
conf
DOI :
10.1109/ICC.2012.6364719
Filename :
6364719
Link To Document :
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