• DocumentCode
    2390697
  • Title

    Data glove integration with 3D virtual environments

  • Author

    Teleb, Hanan ; Chang, George

  • Author_Institution
    Dept. of Comput. Sci., Kean Univ., Union, NJ, USA
  • fYear
    2012
  • fDate
    19-20 May 2012
  • Firstpage
    107
  • Lastpage
    112
  • Abstract
    The human hand is considered one of the most natural tools in human-computer interaction (HCI). In virtual environments, virtual hand interactions play a key role in interactivity and realism [1]. This paper explores the use of hand gestures as a means of human-computer interactions for virtual reality applications. A lifelike hand model is constructed and some of the human hand constraints are applied to it. Most of the existing approaches use vision-based hand tracking systems, which are rather costly and very sensitive to environmental changes, as well as require many images of a normal hand taken from different viewing directions under fixed environmental conditions [2, 3, 4]. Acting as a masterpiece of mechanical complexity, the human hand is able to perform fine motor manipulations and powerful work alike. This paper demonstrates the creation of a sophisticated Virtual Hand (VHand) model by simulating a human hand´s natural anatomy in its appearance and motion using reasonably priced and highly wearable device (DG5-VHand 2.0 Data Glove), in addition to developing some hand gestures and allowing the VHand to interact with objects in a virtual environment.
  • Keywords
    data gloves; gesture recognition; human computer interaction; virtual reality; 3D virtual environments; HCI; data glove integration; fine motor manipulations; hand gestures; human hand constraints; human-computer interaction; lifelike hand model; mechanical complexity; virtual hand interactions; virtual hand model; virtual reality applications; vision-based hand tracking systems; Data gloves; Humans; Indexes; Joints; Thumb; Virtual environments; Bounding Sphere collision detection; DG5-VHand Data Glove; Human Computer Interaction (HCI); Real Time Interaction; Virtual Hand (VHand); Virtual Reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems and Informatics (ICSAI), 2012 International Conference on
  • Conference_Location
    Yantai
  • Print_ISBN
    978-1-4673-0198-5
  • Type

    conf

  • DOI
    10.1109/ICSAI.2012.6223225
  • Filename
    6223225