Title :
Spatial-temporal depth de-noising for Kinect based on texture edge-assisted depth classification
Author :
Yatong Xu ; Xin Jin ; Qionghai Dai
Author_Institution :
Grad. Sch. at Shenzhen, Tsinghua Univ., Shenzhen, China
Abstract :
The emergence of Kinect facilitates the real-time and low-cost depth capture. However, the quality of its depth map is still inadequate for further applications due to holes, noises and artifacts existing within its depth information. In this paper, a Kinect depth de-noising algorithm is proposed to enhance the stability and reliability of Kinect depth map by exploiting spatial-temporal depth classification beside edges. Depth edges are realigned by extracted texture edges. Spatial and temporal depth classification is retrieved and exploited adaptively to remove the blurs around the edges. Experimental results demonstrate that the proposed algorithm provides much sharper and clearer edges for the Kinect depth. Compared with the original depth and the depths refined by existing approaches, the spatial-temporal de-noised depth information provided by the proposed approach enhances the quality of some advanced processing e.g. 3D reconstruction prospectively.
Keywords :
edge detection; image classification; image denoising; image texture; reliability; 3D reconstruction; Kinect depth denoising algorithm; Kinect depth map reliability; Kinect depth map stability; depth information; low-cost depth capture; real-time depth capture; spatial-temporal depth classification; spatial-temporal depth denoising; texture edge extraction; texture edge-assisted depth classification; Accuracy; Digital signal processing; Filtering; Image edge detection; Noise reduction; Signal processing algorithms; Three-dimensional displays; Kinect; depth classification; spatial-temporal de-noising; texture edge extraction;
Conference_Titel :
Digital Signal Processing (DSP), 2014 19th International Conference on
Conference_Location :
Hong Kong
DOI :
10.1109/ICDSP.2014.6900681