DocumentCode :
2394835
Title :
Game theory as a tool to strategize as well as predict nodes´ behavior in peer-to-peer networks
Author :
Gupta, Rohit ; Somani, Arun K.
Author_Institution :
Dept. of Electr. & Comput. Eng., Iowa State Univ., Ames, IA, USA
Volume :
1
fYear :
2005
fDate :
20-22 July 2005
Firstpage :
244
Abstract :
In this paper we use game theory to study nodes´ behavior in peer-to-peer networks when nodes receive service based on their reputation. Reputation is used as a mechanism to incentivize nodes to share resources and provide services to others. The probability of a node obtaining service is directly proportional to its current reputation, and the only way to enhance reputation is by serving others. Thus, the problem of free-riding is minimized. Game theory can be used by individual selfish nodes to determine their optimal strategy for participation level in such a system. Moreover, game theory gives us interesting insight into the overall nature of nodes´ interactions and system efficiency, and how system efficiency can be improved.
Keywords :
game theory; peer-to-peer computing; free-riding; game theory; node interaction; optimal strategy; peer-to-peer network; system efficiency; Computer networks; Costs; Distributed computing; Electronic mail; Game theory; Intelligent networks; Laboratories; Nash equilibrium; Network servers; Peer to peer computing; Nash equilibrium; Peer-to-peer; fairness.; game theory; incentives; reputation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Parallel and Distributed Systems, 2005. Proceedings. 11th International Conference on
ISSN :
1521-9097
Print_ISBN :
0-7695-2281-5
Type :
conf
DOI :
10.1109/ICPADS.2005.157
Filename :
1531134
Link To Document :
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