DocumentCode
2395889
Title
Real time stereo rendering for augmented reality on 3DTV system
Author
Li, Yang ; Li, Dong-Xiao ; Wang, Liang-Hao ; Zhang, Ming
Author_Institution
Inst. of Inf. & Commun. Eng., Zhejiang Univ., Hangzhou, China
fYear
2012
fDate
19-20 May 2012
Firstpage
2125
Lastpage
2129
Abstract
Recent computer vision technology has made great progress in 3DTV industry. The advent of 3DTV to the home raises a number of challenges beyond the basic display of an available stereo pair. One of them is the production of 3D augmented contents. To present virtual objects over the real world, the existing method is offline processing in postproduction. It is a difficult and expensive work since flexible equipments are required and the cost of postproduction is high. In this paper, low cost approaches to product 3D augmented contents in real time are proposed. In order to make such application running in real time, we use OpenGL to render the stereo pair of 3D augmented contents. Specific rendering order is needed to avoid the flicker of compositing image. As camera moves, the image of virtual objects must be generated and combined perspectively correct with the real image. We use marker tracking technology for real time camera tracking. The experimental results show that our method is suitable for rendering the stereo pair of 3D augmented contents in real time. Running on an NVIDIA Quadro FX4800 graphic card, for each 640×360 stereo pair of 3D augmented contents, the proposed method reaches the speed of 16 ms for rendering two views.
Keywords
application program interfaces; augmented reality; computer vision; object tracking; peripheral interfaces; rendering (computer graphics); stereo image processing; three-dimensional television; 3D augmented content production; 3DTV industry; 3DTV system; NVIDIA Quadro FX4800 graphic card; OpenGL; augmented reality; computer vision technology; flicker avoidance; marker tracking technology; real time camera tracking; real time stereo rendering; stereo pair; Augmented reality; Cameras; Image color analysis; Real time systems; Rendering (computer graphics); Stereo image processing; 3DTV; augmented reality; camera tracking; stereo rendering;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems and Informatics (ICSAI), 2012 International Conference on
Conference_Location
Yantai
Print_ISBN
978-1-4673-0198-5
Type
conf
DOI
10.1109/ICSAI.2012.6223472
Filename
6223472
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