• DocumentCode
    2398271
  • Title

    3D virtual face modeling technology and application

  • Author

    Wang, Fenhua ; Shi, Ningjuan ; Gao, Xuegang ; Wang, Zhiliang

  • Author_Institution
    Minist. of Educ. Key Lab., Univ. of Sci. & Technol. Beijing, Beijing, China
  • fYear
    2010
  • fDate
    26-28 Oct. 2010
  • Firstpage
    893
  • Lastpage
    896
  • Abstract
    3D face modeling in computer graphics and virtual reality technology is a hot of research. In this paper, we get the original three-dimensional face data through optical scanners. Due to a variety constraints of conditions (light, face of the rough parts), there are many empty parts of the face. In this paper, we use Hermite cubic spline interpolation algorithm to repair three-dimensional facial model hollow parts, and use the shortest path algorithm to draw three-dimensional face of the grid. Established by the three-dimensional face model can be applied to the digital home, the emotional human facial expressions, medical plastic surgery and other fields.
  • Keywords
    interpolation; optical scanners; solid modelling; splines (mathematics); virtual reality; 3D virtual face modeling technology; Hermite cubic spline interpolation algorithm; computer graphics; emotional human facial expressions; face empty parts; medical plastic surgery; optical scanners; shortest path algorithm; three-dimensional facial model hollow parts; virtual reality; Face; 3D Face Modeling; Hermite interpolation algorithm; shortest path algorithm;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Broadband Network and Multimedia Technology (IC-BNMT), 2010 3rd IEEE International Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4244-6769-3
  • Type

    conf

  • DOI
    10.1109/ICBNMT.2010.5705219
  • Filename
    5705219