DocumentCode
2398271
Title
3D virtual face modeling technology and application
Author
Wang, Fenhua ; Shi, Ningjuan ; Gao, Xuegang ; Wang, Zhiliang
Author_Institution
Minist. of Educ. Key Lab., Univ. of Sci. & Technol. Beijing, Beijing, China
fYear
2010
fDate
26-28 Oct. 2010
Firstpage
893
Lastpage
896
Abstract
3D face modeling in computer graphics and virtual reality technology is a hot of research. In this paper, we get the original three-dimensional face data through optical scanners. Due to a variety constraints of conditions (light, face of the rough parts), there are many empty parts of the face. In this paper, we use Hermite cubic spline interpolation algorithm to repair three-dimensional facial model hollow parts, and use the shortest path algorithm to draw three-dimensional face of the grid. Established by the three-dimensional face model can be applied to the digital home, the emotional human facial expressions, medical plastic surgery and other fields.
Keywords
interpolation; optical scanners; solid modelling; splines (mathematics); virtual reality; 3D virtual face modeling technology; Hermite cubic spline interpolation algorithm; computer graphics; emotional human facial expressions; face empty parts; medical plastic surgery; optical scanners; shortest path algorithm; three-dimensional facial model hollow parts; virtual reality; Face; 3D Face Modeling; Hermite interpolation algorithm; shortest path algorithm;
fLanguage
English
Publisher
ieee
Conference_Titel
Broadband Network and Multimedia Technology (IC-BNMT), 2010 3rd IEEE International Conference on
Conference_Location
Beijing
Print_ISBN
978-1-4244-6769-3
Type
conf
DOI
10.1109/ICBNMT.2010.5705219
Filename
5705219
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