DocumentCode :
2400814
Title :
Fast and Efficient Dense Variational Stereo on GPU
Author :
Mairal, Julien ; Keriven, Renaud ; Chariot, Alexandre
Author_Institution :
CERTIS, ENPC, Marne-la-Vallee
fYear :
2006
fDate :
14-16 June 2006
Firstpage :
97
Lastpage :
104
Abstract :
Thanks to their high performance and programmability, the latest graphics cards can now be used for scientific purpose. They are indeed very efficient parallel single instruction multiple data (SIMD) machines. This new trend is called general purpose computation on graphics processing unit (GPGPU). Regarding the stereo problem, variational methods based on deformable models provide dense, smooth and accurate results. Nevertheless, they prove to be slower than usual disparity-based approaches. In this paper, we present a dense stereo algorithm, handling occlusions, using three cameras as inputs and entirely implemented on a graphics processing unit (GPU). Experimental speedups prove that our approach is efficient and perfectly adapted to the GPU, leading to nearly video frame rate reconstruction.
Keywords :
computer graphic equipment; image reconstruction; stereo image processing; three-dimensional displays; dense variational stereo; general purpose computation; graphics cards; graphics processing unit; parallel single instruction multiple data machines; video frame rate reconstruction; Cameras; Central Processing Unit; Computer graphics; Deformable models; Image reconstruction; Moore´s Law; Photometry; Rendering (computer graphics); Shape; Surface reconstruction;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D Data Processing, Visualization, and Transmission, Third International Symposium on
Conference_Location :
Chapel Hill, NC
Print_ISBN :
0-7695-2825-2
Type :
conf
DOI :
10.1109/3DPVT.2006.61
Filename :
4155715
Link To Document :
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