DocumentCode :
2401264
Title :
Usability of Serious Games for Health
Author :
Tolentino, Grassyara Pinho ; Battaglini, Claudio ; Pereira, Alam Carlos Ventura ; de Oliveria, R.J. ; de Paula, M.G.M.
Author_Institution :
Dept. de Educ. Fis. e Desporto, Univ. Estadual de Montes Claros, Montes Claros, Brazil
fYear :
2011
fDate :
4-6 May 2011
Firstpage :
172
Lastpage :
175
Abstract :
This study aimes to measure the interface usability in a Serious Game for Health and compare it to a game for entertainment. The sample is composed of players with extensive experience in online games. The tool used to measure the subjective satisfaction of the users is the System Usability Scale (SUS). The results indicate significantly higher usability scores in the game for entertainment when compared to the Serious Games. There is a positive correlation between in-game experience and user satisfaction. However, both games presented satisfactory usability, above the average range, indicating that usability would not be a negative aspect in the games analyzed.
Keywords :
behavioural sciences computing; computer games; entertainment; health care; human computer interaction; user interfaces; entertainment; health; in-game experience; interface usability; online game; serious games; system usability scale; user satisfaction; Computers; Correlation; Education; Games; USA Councils; Usability; human-computer interaction; serious games; usability;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2011 Third International Conference on
Conference_Location :
Athens
Print_ISBN :
978-1-4577-0316-4
Electronic_ISBN :
978-0-7695-4419-9
Type :
conf
DOI :
10.1109/VS-GAMES.2011.33
Filename :
5962083
Link To Document :
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