DocumentCode
2402101
Title
Improved Real-Time Stereo on Commodity Graphics Hardware
Author
Yang, Ruigang ; Pollefeys, Marc ; Li, Sifang
Author_Institution
University of Kentucky, Lexington
fYear
2004
fDate
27-02 June 2004
Firstpage
36
Lastpage
36
Abstract
This paper presents a detailed description of an advanced real-time correlation-based stereo algorithm running completely on the graphics processing unit (GPU). This is important since it allows to free up the main processor for other tasks including high-level interpretation of the stereo results. Compared to previous GPU-based stereo implementations our implementation includes some advanced features such as adaptive windows and cross-checking. By taking advantage of advanced features of recent GPUs the proposed algorithm is also a lot faster than previous implementations. Our implementation running on an ATI Radeon 9800 graphics card achieves over 289 million disparity evaluations per second including all the overhead to download images and read-back the disparity map, which is several times faster than commercially available CPU-based implementations.
Keywords
Application software; Casting; Central Processing Unit; Computer graphics; Computer science; Computer vision; Hardware; Optimization methods; Personal communication networks; Stereo vision;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition Workshop, 2004. CVPRW '04. Conference on
Type
conf
DOI
10.1109/CVPR.2004.93
Filename
1384827
Link To Document