DocumentCode
240284
Title
Toposculpting: Computational lightpainting and wearable computational photography for abakographic user interfaces
Author
Mann, Sebastian ; Janzen, Ryan ; Tao Ai ; Yasrebi, Seyed Nima ; Kawwa, Jad ; Ali, M.A.
Author_Institution
Dept. of Electr. & Comput. Eng., Univ. of Toronto, Toronto, ON, Canada
fYear
2014
fDate
4-7 May 2014
Firstpage
1
Lastpage
10
Abstract
Toposculpting is the creation of virtual objects by moving real physical objects through space to extrude patterns like beams and pipes. In one example, a method of making pipe sculptures is proposed, using a ring-shaped object moved through space. In particular, computational lightpainting is proposed as a new form of data entry, 3D object creation, or user-interface. When combined with wearable computational photography, especially by way of a true 3D time-of-flight camera system, such as the Meta Spaceglasses (extramissive spatial imaging glass manufactured by Meta-View), real physical objects are manipulated during an actual or simulated long-exposure 3D photography process.
Keywords
art; digital photography; graphical user interfaces; realistic images; virtual reality; wearable computers; 3D object creation; 3D photography process; 3D time-of-flight camera system; Meta-View; Toposculpting; abakographic user interfaces; computational lightpainting; data entry; extramissive spatial imaging glass; meta spaceglasses; pipe sculptures; real physical objects; ring-shaped object; user-interface; virtual objects; wearable computational photography; Cameras; Glass; Light sources; Three-dimensional displays; Visualization; Wearable computers; Welding;
fLanguage
English
Publisher
ieee
Conference_Titel
Electrical and Computer Engineering (CCECE), 2014 IEEE 27th Canadian Conference on
Conference_Location
Toronto, ON
ISSN
0840-7789
Print_ISBN
978-1-4799-3099-9
Type
conf
DOI
10.1109/CCECE.2014.6901118
Filename
6901118
Link To Document