DocumentCode :
240525
Title :
Assessing the Role of Conceptual Knowledge in an Anti-phishing Educational Game
Author :
Scott, Michael James ; Ghinea, Gheorghita ; Arachchilage, Nalin Asanka Gamagedara
Author_Institution :
Dept. of Comput. Sci., Brunel Univ., Uxbridge, UK
fYear :
2014
fDate :
7-10 July 2014
Firstpage :
218
Lastpage :
218
Abstract :
Games can be used to support learning in several domains, including the secure use of computers. However, emphasizing different types of knowledge in a game design can lead to different outcomes. This study explores two game designs that aim to enhance students´ ability to identify phishing hyperlinks. One design focuses on procedural knowledge: developing students´ tacit ability to recognize phishing hyperlinks through systematic practice. The other design focuses on conceptual knowledge: helping students to explicitly reflect upon and identify the features of phishing hyperlinks. The results of a double-blind randomized trial with 66 participants suggests that using a game designed for conceptual knowledge leads to a greater increase in learners´ ability to identify phishing hyperlinks. Hence, the use of strategies that develop conceptual knowledge can enhance the efficacy of anti-phishing educational games.
Keywords :
computer aided instruction; computer crime; computer games; antiphishing educational games; computer usage security; conceptual knowledge; double-blind randomized trial; game design; phishing hyperlink identification; phishing hyperlink recognition; procedural knowledge; Computer security; Computers; Context; Educational institutions; Games; Resource management; Systematics; conceptual knowledge; education; game-based learning; games; phishing; procedural knowledge;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
Conference_Location :
Athens
Type :
conf
DOI :
10.1109/ICALT.2014.70
Filename :
6901441
Link To Document :
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