Title :
Digital BINGO Game as a Dynamic Assessment in a Reading Instruction for Learning Indonesian as a Foreign Language: A System Architecture
Author :
Mustika, Melissa ; Sari, Mira Luxita ; Chi-Te Kao ; Jia-Sheng Heh
Author_Institution :
Dept. of Inf. & Comput. Eng., Chung Yuan Christian Univ., Chungli, Taiwan
Abstract :
This study intends to design a digital BINGO game as a dynamic assessment in a reading instruction for learning Indonesian as a Foreign Language. This system uses the web server and client architecture to develop cross-platform system. The web server will save questions and results of the assessment. While the client divided into classroom client interface that can download the random questions and show them up in 6x6 matrices pattern BINGO game. The other interface is teacher´s interface where the teacher can access the result and edit questions for the game. The student can choose the questions trough smartphone app that is connected to the server to make the assessment more interactive and dynamic. Therefore, we expect this digital BINGO game will be an application for dynamic assessment in a reading instruction for learning Indonesian as a Foreign Language to improve the students´ reading skills and motivation in conducting assessment.
Keywords :
Internet; computer aided instruction; file servers; serious games (computing); smart phones; Indonesian learning; Web server; client architecture; cross-platform system; digital BINGO game; dynamic assessment; foreign language; reading instruction; reading skills; smartphone app; Computers; Databases; Educational institutions; Games; Smart phones; Web servers; BINGO game; Indonesian language; digital game; dynamic assessment; game-based learning; reading skill;
Conference_Titel :
Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
Conference_Location :
Athens
DOI :
10.1109/ICALT.2014.233