DocumentCode
2405337
Title
3D Recursive Search Block Matching on Graphics Processing Unit
Author
Zhao, M. ; van der Heijden, H.
Author_Institution
Philips Res. Labs., Eindhoven
fYear
2008
fDate
9-13 Jan. 2008
Firstpage
1
Lastpage
2
Abstract
Motion estimation is an essential part in many video processing systems. The 3D recursive search block matching is the first affordable motion estimator at the consumer level and has already been used in many CE devices. This paper reveals the realization of this recursive algorithm on a graphics processing unit with a parallel architecture.
Keywords
motion estimation; parallel architectures; recursive estimation; video signal processing; 3D recursive search block matching; graphics processing unit; motion estimation; parallel architecture; Computer graphics; Hardware; Laboratories; Modems; Motion estimation; Parallel architectures; Parallel processing; Recursive estimation; Rendering (computer graphics); Strips;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics, 2008. ICCE 2008. Digest of Technical Papers. International Conference on
Conference_Location
Las Vegas, NV
Print_ISBN
978-1-4244-1458-1
Electronic_ISBN
978-1-4244-1459-8
Type
conf
DOI
10.1109/ICCE.2008.4587939
Filename
4587939
Link To Document