DocumentCode
2406187
Title
Hyperstories: a model to specify and design interactive educational stories
Author
Lumbreras, Mauricio ; Sánchez, Jaime
Author_Institution
Dept. of Comput. Sci., Chile Univ., Santiago, Chile
fYear
1997
fDate
10-15 Nov 1997
Firstpage
135
Lastpage
146
Abstract
We introduce a conceptual model for building interactive hypermedia literary stories. Hyperstories extend and plasticize the idea of “branching games” and the classic “choose your own adventure” stories. The model combines static and dynamic objects embedded in nested contexts to allow flexible navigation through virtual worlds. Hyperstories include the concept of object migration between nodes, underexplored in hypermedia environments. As a result, the model supports objects manipulated by the learner, autonomous objects, characters representing entities that behave independently from the user, and a clear separation between content and interface representation. We discuss different aspects involved in the implementation of hyperstories. Finally, we analyze some further trends and issues in this growing line of research
Keywords
courseware; hypermedia; interactive systems; literature; user interfaces; branching games; conceptual model; dynamic objects; educational software; hypermedia literary stories; hyperstories; interactive educational story design; interface representation; research; static objects; system navigation; virtual worlds; Buildings; Computer science; Context modeling; Error correction; Guidelines; Humans; Navigation; Rhythm; Software engineering; Software performance;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science Society, 1997. Proceedings., XVII International Conference of the Chilean
Conference_Location
Valparaiso
Print_ISBN
0-8186-8052-0
Type
conf
DOI
10.1109/SCCC.1997.637085
Filename
637085
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