• DocumentCode
    2406187
  • Title

    Hyperstories: a model to specify and design interactive educational stories

  • Author

    Lumbreras, Mauricio ; Sánchez, Jaime

  • Author_Institution
    Dept. of Comput. Sci., Chile Univ., Santiago, Chile
  • fYear
    1997
  • fDate
    10-15 Nov 1997
  • Firstpage
    135
  • Lastpage
    146
  • Abstract
    We introduce a conceptual model for building interactive hypermedia literary stories. Hyperstories extend and plasticize the idea of “branching games” and the classic “choose your own adventure” stories. The model combines static and dynamic objects embedded in nested contexts to allow flexible navigation through virtual worlds. Hyperstories include the concept of object migration between nodes, underexplored in hypermedia environments. As a result, the model supports objects manipulated by the learner, autonomous objects, characters representing entities that behave independently from the user, and a clear separation between content and interface representation. We discuss different aspects involved in the implementation of hyperstories. Finally, we analyze some further trends and issues in this growing line of research
  • Keywords
    courseware; hypermedia; interactive systems; literature; user interfaces; branching games; conceptual model; dynamic objects; educational software; hypermedia literary stories; hyperstories; interactive educational story design; interface representation; research; static objects; system navigation; virtual worlds; Buildings; Computer science; Context modeling; Error correction; Guidelines; Humans; Navigation; Rhythm; Software engineering; Software performance;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science Society, 1997. Proceedings., XVII International Conference of the Chilean
  • Conference_Location
    Valparaiso
  • Print_ISBN
    0-8186-8052-0
  • Type

    conf

  • DOI
    10.1109/SCCC.1997.637085
  • Filename
    637085