• DocumentCode
    2407748
  • Title

    A consistency model for evaluating distributed virtual environments

  • Author

    Zhou, Suiping ; Cai, Wentong ; Turner, Stephen J. ; Zhao, Hanfeng

  • Author_Institution
    Sch. of Comput. Eng., Nanyang Technol. Univ., Singapore
  • fYear
    2003
  • fDate
    3-5 Dec. 2003
  • Firstpage
    85
  • Lastpage
    91
  • Abstract
    A distributed virtual environment (DVE) enables geographically distributed clients to interact with each other in a simulated environment. Due to the distributed architecture of DVEs, it is generally not easy to evaluate the performance of DVEs. In this paper, we propose a consistency model based on a metric called time-space inconsistency. The model relates a human participant´s perception to the characteristic parameters of a DVE. Based on the model, the performance of a DVE can be easily evaluated without the actual execution of the DVE application, which is especially useful in the designing stage of a DVE. A ping-pong game is developed to verify the proposed model. Experiment results show that the model is effective in evaluating the performance of the game.
  • Keywords
    computer games; distributed programming; programming environments; software reliability; virtual reality; DVE; distributed architecture; distributed virtual environment; geographically distributed client; simulated environment; time-space inconsistency; Collaborative work; Computational modeling; Computer architecture; Computer simulation; Distributed computing; Human factors; Industrial training; Large-scale systems; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds, 2003. Proceedings. 2003 International Conference on
  • Print_ISBN
    0-7695-1922-9
  • Type

    conf

  • DOI
    10.1109/CYBER.2003.1253439
  • Filename
    1253439