DocumentCode :
240776
Title :
Improving Collaboration between Students Exploiting a 3D Game
Author :
Mavridis, Apostolos ; Tsiatsos, T.
Author_Institution :
Comput. Sci. Dept., Aristotle Univ. of Thessaloniki, Thessaloniki, Greece
fYear :
2014
fDate :
7-10 July 2014
Firstpage :
671
Lastpage :
675
Abstract :
This study investigates whether 3D collaborative games can promote the collaboration between students. The participants of the study were 27 undergraduate students in tertiary education, aged 19-22 years old. The intervention lasted 12 weeks and it was based on the One Group Pretest, Post test experimental design. The game used for the intervention was configurable, providing the ability for changes to its content, and it was developed in the OpenSim platform. The data collection was made with the use of a paper-based questionnaire and the statistical analysis was conducted using paired-samples t-test. The results of the analysis were promising and showed that educational games can promote collaborative interactions between students and improve their social skills.
Keywords :
computer aided instruction; computer games; design of experiments; groupware; statistical testing; 3D collaborative games; OpenSim platform; collaborative interactions; educational games; experimental design; group pretest; paired-samples t-test; paper-based questionnaire; post test; social skills; statistical analysis; student collaboration; tertiary education; Collaboration; Computers; Educational institutions; Games; Statistical analysis; Three-dimensional displays; 3D collaborative games; Game based learning; Virtual worlds;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
Conference_Location :
Athens
Type :
conf
DOI :
10.1109/ICALT.2014.197
Filename :
6901573
Link To Document :
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