• DocumentCode
    240776
  • Title

    Improving Collaboration between Students Exploiting a 3D Game

  • Author

    Mavridis, Apostolos ; Tsiatsos, T.

  • Author_Institution
    Comput. Sci. Dept., Aristotle Univ. of Thessaloniki, Thessaloniki, Greece
  • fYear
    2014
  • fDate
    7-10 July 2014
  • Firstpage
    671
  • Lastpage
    675
  • Abstract
    This study investigates whether 3D collaborative games can promote the collaboration between students. The participants of the study were 27 undergraduate students in tertiary education, aged 19-22 years old. The intervention lasted 12 weeks and it was based on the One Group Pretest, Post test experimental design. The game used for the intervention was configurable, providing the ability for changes to its content, and it was developed in the OpenSim platform. The data collection was made with the use of a paper-based questionnaire and the statistical analysis was conducted using paired-samples t-test. The results of the analysis were promising and showed that educational games can promote collaborative interactions between students and improve their social skills.
  • Keywords
    computer aided instruction; computer games; design of experiments; groupware; statistical testing; 3D collaborative games; OpenSim platform; collaborative interactions; educational games; experimental design; group pretest; paired-samples t-test; paper-based questionnaire; post test; social skills; statistical analysis; student collaboration; tertiary education; Collaboration; Computers; Educational institutions; Games; Statistical analysis; Three-dimensional displays; 3D collaborative games; Game based learning; Virtual worlds;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
  • Conference_Location
    Athens
  • Type

    conf

  • DOI
    10.1109/ICALT.2014.197
  • Filename
    6901573