DocumentCode
2408510
Title
Task Performance Under Deceptive Conditions: Using Military Scenarios in Deception Detection Research
Author
Biros, David P. ; Hass, Michael C. ; Wiers, Karl ; Twitchell, Douglas ; Adkins, Mark ; Burgoon, Judee K. ; Nunamaker, Jay F., Jr.
Author_Institution
Air Force Institute of Technology
fYear
2005
fDate
03-06 Jan. 2005
Abstract
The goal of this research was to investigate how changes in modality (communication type) and external conditioning (warnings of player deception) relate to perceptions of deception and task difficulty and, in turn, how these perceptions relate to the final group game scores in a cooperative effort with conflicting goals. One hundred and eight participants were grouped into teams of three, given similar instructions but different goals, and asked to play a cooperative game called StrikeCOM that simulates the intelligence gathering needed to develop an air tasking order and subsequent air strike on three military targets. The analysis of the post-game surveys showed support for participants in games using a face-to-face communication method to have lower perceptions of deception and task difficulty when compared to games using real-time plain text chat.
Keywords
Data analysis; Detectors; Face detection; Feedback; Hair; Information management; Life testing; Military communication; Software development management; Software packages;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences, 2005. HICSS '05. Proceedings of the 38th Annual Hawaii International Conference on
ISSN
1530-1605
Print_ISBN
0-7695-2268-8
Type
conf
DOI
10.1109/HICSS.2005.578
Filename
1385274
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