• DocumentCode
    2413258
  • Title

    Anima Studio: A Platform for Character Motion Synthesis and Interaction

  • Author

    Cao, Yue ; Chen, Leiting ; Xie, Zhanghuan ; Liang, Xiao ; Cai, Hongbing

  • fYear
    2011
  • fDate
    21-23 Oct. 2011
  • Firstpage
    835
  • Lastpage
    838
  • Abstract
    The content generation of character animation is a hard task, because it has so many time consuming processes, and needs highly skilled animators. In this paper, an integrated visual platform has been proposed, which contains two key components, one is motion synthesis adapting to off-line fields, the other is motion interaction for real-time simulation in dynamic environments. Supplied with some secondary toolkits, which support WYSWYG (what you see is what you get), this platform becomes a full pipeline for character animation generations. The application fields contain digital games, visual effects, simulation, education, so on and forth.
  • Keywords
    Animation; Dynamics; Educational institutions; Force; Joints; Real time systems; WYSWYG; character animation; content generation; interaction; synthesis;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational and Information Sciences (ICCIS), 2011 International Conference on
  • Conference_Location
    Chengdu, China
  • Print_ISBN
    978-1-4577-1540-2
  • Type

    conf

  • DOI
    10.1109/ICCIS.2011.84
  • Filename
    6086329