DocumentCode :
2414210
Title :
The Application of AI for the Non Player Character in Computer Games
Author :
Jie, Jiang ; Yang, Kuang ; Haihui, Shen
fYear :
2011
fDate :
21-23 Oct. 2011
Firstpage :
1049
Lastpage :
1050
Abstract :
Artificial intelligence technology for non player character has become the key technology for computer games. This paper describes the attributes of non player character and application of artificial intelligence. Then it discusses the interaction designing of artificial intelligence in designing computer games. The latter part focuses on researching the realization of artificial intelligence for non player character. At last, the paper envisions the application of AI will attract more players.
Keywords :
Algorithm design and analysis; Artificial intelligence; Automata; Computers; Educational institutions; Games; Genetic algorithms; artificial intelligence; computer games; non player character;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational and Information Sciences (ICCIS), 2011 International Conference on
Conference_Location :
Chengdu, China
Print_ISBN :
978-1-4577-1540-2
Type :
conf
DOI :
10.1109/ICCIS.2011.318
Filename :
6086384
Link To Document :
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